In the ninety-third World of Warcraft podcast episode, we cover the state of professions in the game so far and consider the possibility that Blizzard may be eliminating professions altogether, we ask if Ore is broken and speculate on when it will be nerfed to bring it in line with other gathered materials, we analyze the many focuses of the expansion to determine what is the real gameplay in Warlords of Draenor, we research which profession is making the most gold, we debate the Personal Loot versus the Need/Greed loot system, and we wish everyone a happy 10th Anniversary of World of Warcraft.
Professions SO FAR
Drop all gathering professions?
Lack of balance between ore, leather, and herbs
Is ore “broken?” Good time to buy and stockpile?
Fish Shack Dailies
ENCHANT SHACK IS THE GREATEST EVVVVAAAAA!!!!!!
What is REAL WoW gameplay?
Is it questing? Dungeons? Garrisons?!?
A significant portion of gameplay is now sunk into Garrisons
More Garrison addons help (Master Plan and Garrison Mission Manager)
Making Gold in WoD
Inscription is D2M, but OH WAIT
From “Aarondf” on the Consortium forums:
“MANY people didn’t realize that you don’t need to wait for the Darkmoon Faire this expansion AND the fact that the Inscription decks have different names once transformed into the trinkets, I have made a killing on direct trinket sales. Many scribes (and I mean almost all) didn’t realize this and just posted their cards individually for sale, not thinking they could make decks of their own, or trading/waiting to complete their own.“
From Geers on the Consortium forums:
“gold making has been dominated by inscription so far this xpac”
YOU MUST RUSH TO 100, THEN GEAR TO 615.
Happy 10th Anniversary
How do you delete the Corgi pet email?!?
Dungeon Loot Changes
We now have a hotfix in the works that will do two things:
- The default loot system for Dungeon Finder groups will once again be Personal, instead of Need Before Greed. Full premade groups that prefer the latter system will be able to select it manually, as always.
- We’re increasing loot yield from the final boss of each dungeon.
- With Personal loot active, each player in a group will now always receive an item from the final boss.
- With Need Before Greed active, the boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
Salty Heroic Raid Team Adventures
From what I remember…
So dumb. Pepe
Clips of intro and outro music taken from “Urbana-Metronica (wooh-yeah mix)” by spinningmerkaba
Additional clips of music taken from “Robin Thicke – Blurred Lines ft. T.I. Pharrell ( INSTRUMENTAL )” by ADreamOfficial
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